
The Machinegun is accurate and deals the highest damage but offers little spread and no homing ability, making it most useful for tough enemies which moved slowly. To switch between the 3 weapons you have to collect coloured orbs, with blue for lightning, yellow for machinegun and orange for missiles, each of which has its pros and cons and are useful for different situations. In spite of this simple gameplay you soon realise that your ship has more than just its machinegun style weapon and 'bombs' but to me how to switch between them was a mystery. Aside from you main weapon you also have bombs which don’t actually explode when used but rather make your ship fire several wide blue lasers which destroy all but the toughest enemies in one strike, however you’re not invincible whilst these are firing.

The gameplay appears basic on the first play through of the game with the simple machinegun style weapon which can be upgraded by picking up P icons from destroyed enemies. But in my opinion it is actually one of the really good shmups for the system.


Shienryu is a Japanese vertical shoot 'em up for the Sega Saturn, which is often ignored when people discuss the genre.
